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- Guide to Graphics Software Tools (Springer Professional Computing)
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- Guide to graphics software tools / Jim X. Chen.
- Jim X. Chen's Guide to Computer Graphics and Software Tools
Today, many scientists in different disciplines realize the power of graphics, but are also bewildered by the numerous graphics tools. More often than not, they choose the improper software tools and end up with unsatisfactory results. This book introduces and categorizes the most commonly used graphics tools and their applications.
The purpose is not to provide an exhausting list of tools and their explicit functions, but instead to provide scientific researchers different means and application areas in computer graphics, and help to efficiently use visualization, modeling, simulation, and virtual reality to complement their research needs. The guide will include coverage of the most widely used commercial software, freeware and open-source software. Aproposal attachedU show more. Product details Format Mixed media product pages Dimensions Add to basket. Mazes for Programmers Jamis Buck. Photoshop for Lightroom Users Scott Kelby.
About Face Alan Cooper. The Brand Gap Marty Neumeier. Data Points Nathan Yau. Information Visualization Colin Ware. Digital Storytelling Carolyn Handler Miller. The Freelance Manifesto Joey Korenman. Digital Painting Techniques 3DTotal. Animated Storytelling Liz Blazer.
Usability Engineering Jakob Nielsen. ZAG Marty Neumeier. Storytelling with Data Cole Nussbaumer Knaflic. Facebook For Dummies Carolyn Abram. New Territories Nigel Suckling.
How to Speak Machine John Maeda. Photoshop Elements Vickie Ellen Wolper. Forms that Work Caroline Jarrett. Rules of Play Katie Salen Tekinbas. Finish Your Film! Learning Blender Oliver Villar. Observing the User Experience Elizabeth Goodman. Other books in this series.
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Guide to Graphics Software Tools (Springer Professional Computing)
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Guide to graphics software tools / Jim X. Chen.
Jim X. Chen's Guide to Computer Graphics and Software Tools
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